VegSpec Testing Overview (Fall '24 - Winter '25)
Full Testing Process
This process will be used to get extensive feedback on the functionality of VegSpec and measure that feedback against functionality goals for the application.
Step & Timeline | Process |
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Step 1: Define Purpose and Audience Timeline: 1 Meeting (1hr) | Together, we identify who is using this tool and for what purpose? What does the tool hope to achieve and for whom? We could end this meeting with:
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Step 2: Confirming Goals Timeline: 1 Week of GT time, total time dependent on review time needed | GameTheory creates a draft document summarizing the goals for the testing round and a proposed format for the testing.
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Step 3: Draft Testing Materials Timeline: 1 Week of GT time, total time dependent on review time needed
| GameTheory creates a sketch of the materials that will be needed. This won’t be an initial set of the materials, but a general map or flow chart of what materials are needed and templates to reference in their creation.
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Step 4: Create Testing Materials Timeline: 1 Week of GT time, total time dependent on review time needed | Based on the sketch, different materials are assigned to material creators. All materials are collected and presented to the team for final approval.
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Step 5: Materials Delivery / Facilitator Setup Timeline: 1-2 Weeks, dependent on Facilitator availability and approach | The team and GameTheory collaborate to ensure that facilitators are setup with the materials, understand them, and have what they need to begin testing.
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Step 6: Testing Timeline: 3 - 6 Weeks
| Testing is conducted using the materials provided and ongoing support available. |
Step 7: Results Collection Timeline: 2-3 Weeks depending on amount of data to be processed | GameTheory collects the results from testing and breaks them into reports on outcomes checked against the goals or testing and a backlog for future development steps.
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Epics & Schedule
Epic Name | Dates |
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Full Testing - Goals Definition & Process Outline | Oct 3, 2024 → Oct 25, 2024 |
Full Testing - Materials Creation | Oct 28, 2024 → Dec 13, 2024 |
Full Testing - Materials Handoff / Training | Jan 6, 2025 → Jan 17, 2025 |
Full Testing - Ongoing Testing Support | Jan 20, 2025 → Feb 14, 2025 |
Full Testing - Results Collection & Data Review | Feb 17, 2025 → Feb 28, 2025 |
Ad Hoc Testing Process
This process will be used to get initial feedback on VegSpec from a smaller group to check and validate overall functionality and user-interface approaches.
Step & Timeline | Process |
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Step 1: Create Ad Hoc Test Plan & Supporting Materials Timeline: 3 Weeks | GameTheory assembles a plan for and the materials needed to support Ad Hoc testing
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Step 2a: Tool Review Testing Sessions Timeline: 2-3 Weeks | GameTheory works in small groups to review the functionality of the tool overall and run through the Ad Hoc testing process to gather feedback.
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Step 2b: User Interface Approach Feedback Timeline: 2-3 Weeks | GameTheory presents various updates to the user-interface proposed by the design team in small group sessions to collect feedback and validate / critique the design approach before finalizing.
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Step 3: Results Reporting Timeline: 2-3 Weeks depending on amount of data to be processed | GameTheory collects the results from testing and reports on outcomes checked against the goals or testing and a backlog for future development steps.
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Epics & Schedule
Epic Name | Dates |
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Ad Hoc Testing - Plan & Materials | Sep 30, 2024 → Oct 18, 2024 |
Ad Hoc Testing - Conduct Testing | Oct 21, 2024 → Nov 22, 2024 |
Ad Hoc Testing - Results Reporting | Dec 2, 2024 → Dec 13, 2024 |
Schedule for Ad Hoc Feedback Sessions
Weekly, for the weeks of Nov. 4th, Nov. 11th, and Nov. 18th we will complete the following weekly schedule of testing sessions:
Session 1 → Features Testing → 1 Hour (3 Tester Slots, 2 Features)
For this session we will ask three testers from our audience group to join us to provide feedback on two features of the application using the “VegSpec: Ad Hoc Feature Testing Template”. Features can repeat, e.g. we can get feedback from multiple sessions on the same feature.
Schedule of Features:
Week of 4th: Goals Tab
Week of 11th: Species Tab
Week of 18th: Seed Mix Tab
Weeks | Testers: Session 1 (3 Slots) | Time |
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Example Week | Tester Name, Tester Name, Tester Name |
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Week of Nov. 4th |
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Week of Nov. 11th |
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Week of Nov. 18th |
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