2025 Planning: Testing & Design Focuses
Key Deliverables for 2025
Outcomes of drone application user testing delivered.
VegSpec user testing completed.
VegSpec improvement and design recommendations delivered based of user testing outcomes.
WCCC Selector user testing completed.
Rafiki/ Mono/ag IR/pm3d Designs design review completed and recommendations delivered.
WCCC Seed Calc user testing completed.
NCALC & CCEcon design review completed and recommendations delivered.
NCALC, and Rafiki/ Mono / ag IR Design user testing completed.
CC-Econ user testing completed.
App flow redesigns completed for Seeing Rate Calculator, Cover Crop Selector, and Nitrogen Calculator.
Dates | Focus | Details / Steps |
Jan 6, 2025 | VegSpec Testing Testing | Train facilitators and deliver materials for testing. |
Jan 20, 2025 | Testing conducted by facilitators. | |
Feb 17, 2025 | GameTheory gathers testing outcomes and consolidates findings. | |
Mar 3, 2025 | GameTheory delivers report on final VegSpec user testing findings. | |
Jan 31, 2025 | Components & User History Design Design | Design for map pages / user history elements. |
Feb 21, 2025 | Draft designs For calendar, cards, filters. | |
Mar 7, 2025 | Test the above elements and meet with the team to finalize approaches to move forward. | |
Mar 21, 2025 | Vegspec Designs Design | Production Planning & Wireframing flow of Vegspec, with attention to replicable designs that can be mirrored in other tools. |
Mar 28, 2025 | Meet with the team to review the planned design and confirm the changes to the flow. | |
Apr 4, 2025 | Complete initial round of full mockups. | |
Apr 18, 2025 | Critique the mockups with the team, and complete an iterative round of design to finalize design spec for delivery to development team. | |
Feb 10, 2025 | WCCC Selector & AB Testing Select Design Components Testing | Kickoff, set expectations around testing, review timeline. (Scheduled for 2PM) |
Feb 21, 2025 - Feb 21, 2025 | Draft testing plan and materials. | |
Feb 24, 2025 - Feb 28, 2025 | Review testing plan draft and gather feedback. | |
Mar 3, 2025 - Mar 7, 2025 | Finalize testing plan and materials . | |
Mar 10, 2025 - Mar 19, 2025 | Train facilitators / hand off testing materials. | |
Mar 14, 2025 - Apr 4, 2025 | Complete testing of WCCC Selector. | |
Apr 7, 2025 - Apr 25, 2025 | Report on findings from testing of WCCC Selector. | |
May 2, 2025 | Rafiki/ Mono/ag IR/pm3d Designs Design | Identify key design needs with an initial review. |
May 16, 2025 | Wireframe out flow of toll with updated designs / improvements. | |
May 16, 2025 | Meet with the team to review wireframes and confirm updates. | |
May 30, 2025 | Complete initial round of full mockups. | |
Jun 13, 2025 | Critique mockups with the team and complete an iterative round of design to finalize design spec for delivery to development team. | |
1-2 Months, Date TBD depending on data verification | Testing WCCC Seed Calc Testing | Gametheory will plan the testing process, and support with completion of testing before reporting back findings. |
Jul 11, 2025 | NCALC & CCEcon Design Updates Design | Complete a wireframe pass for NCALC to review with the team for critique / iteration. |
Jul 25, 2025 | Use feedback from the wireframes to complete a full set of mockups for NCALC to deliver to development team as specs. | |
Aug 8, 2025 | Complete a wireframe pass for CCEcon to review with the team for critique / iteration. | |
Aug 22, 2025 | Use feedback from the wireframes to complete a full set of mockups for CCEcon to deliver to development team as specs. | |
1-3 Months, Date TBD depending on data verification | Testing for NCALC and/or Testing for Rafiki/ Mono / ag IR Design Testing | Gametheory will plan the testing process, and support with completion of testing before reporting back findings. |
1-2 Months, Date TBD depending on data verification | Testing for CC-Econ Testing | Gametheory will plan the testing process, and support with completion of testing before reporting back findings. |
Sep 5, 2025 - Dec 12, 2025 | Redesign Flow Across Tools Design | GameTheory will complete a design mockup process for tools to demonstrate how the components are presented, and to improve the user experience. |